AI Insights · Timothy · January 2022
Top 5 Paid Games on iOS in Norway for Q4 2021
Explore the performance of the top 5 paid iOS games in Norway during Q4 2021, including download, revenue, and active user trends.
During the fourth quarter of 2021, the top 5 paid iOS games in Norway experienced varied performance in terms of downloads, revenue, and active user engagement. Here’s a detailed look at the trends for each game, based on data from Sensor Tower.
Geometry Dash Lite saw a fluctuating trend in weekly downloads, with numbers peaking at around 2.2K in late November and ending the quarter at approximately 1.6K. The weekly active users ranged from 19.4K to 22.7K, showing some variability but maintaining a relatively stable user base.
Minecraft experienced consistent weekly revenue, starting at roughly $9.8K and peaking at around $16.8K in the week leading up to Christmas. Weekly downloads remained steady, hovering between 450 and 580. The active user base was robust, fluctuating slightly but generally staying between 52.6K and 56.4K.
Solitaire had its ups and downs in weekly revenue, starting at about $137 and peaking at $248 in mid-November. Downloads showed some variability, peaking at around 435 in mid-October and ending the quarter at about 247. Active users ranged from roughly 98K to 113.9K, showing a slight decline towards the end of the quarter.
Bloons TD 6 showed a decline in weekly revenue mid-quarter, starting at about $3.3K and dropping to around $1.3K in early December before recovering to $3.1K by Christmas. Weekly downloads were relatively stable, ranging from 233 to 338. Active users remained fairly steady, fluctuating between 2.9K and 3.2K.
Cut the Rope had a varied revenue performance, starting at around $136 and peaking at $197 just before Christmas. Downloads fluctuated, reaching a high of 637 in early November and ending the quarter at 470. Active users varied, peaking at 1.1K in early November and ending the quarter at 904.
For more in-depth insights and data, visit Sensor Tower.